<?xml version="1.0" encoding="UTF-8"?><urlset xmlns="http://www.sitemaps.org/schemas/sitemap/0.9" xmlns:news="http://www.google.com/schemas/sitemap-news/0.9" xmlns:xhtml="http://www.w3.org/1999/xhtml" xmlns:image="http://www.google.com/schemas/sitemap-image/1.1" xmlns:video="http://www.google.com/schemas/sitemap-video/1.1"><url><loc>https://videoer.link/about/instance/home</loc></url><url><loc>https://videoer.link/videos/browse?scope=local</loc></url><url><loc>https://videoer.link/w/xnPPxb8CMDfpkkejuzwD6e</loc><video:video><video:thumbnail_loc>https://videoer.link/lazy-static/thumbnails/8b950a5c-7bde-41eb-aa8a-adb8042d18de.jpg</video:thumbnail_loc><video:title>Cyberpunk 2077 Machinima Experiments #1: Walkabout</video:title><video:description>I wanted to test a live-streaming concept which incorporated XMPP chat and third party VOD's in a visually integrated way.</video:description><video:content_loc>https://videoer.link/static/streaming-playlists/hls/fe176334-0706-4a15-81e8-05bf052e9aa3/8dfacf85-74fa-44e7-9736-2bb064d8a7b2-master.m3u8</video:content_loc><video:player_loc>https://videoer.link/videos/embed/xnPPxb8CMDfpkkejuzwD6e</video:player_loc><video:duration>317</video:duration><video:rating>0</video:rating><video:view_count>2</video:view_count><video:publication_date>2026-01-01T17:09:30.307Z</video:publication_date><video:family_friendly>YES</video:family_friendly><video:uploader info="https://videoer.link/c/jexperiments/videos">Jansens Experiments</video:uploader><video:live>NO</video:live></video:video></url><url><loc>https://videoer.link/w/e2L5hvtdemsJT9k2BEgypE</loc><video:video><video:thumbnail_loc>https://videoer.link/lazy-static/thumbnails/a8364f33-f148-492a-875e-2350c599a420.jpg</video:thumbnail_loc><video:title>Cyberpunk 2077 Machinima Experiments #2: Cinematic w. synthesized voice</video:title><video:description>I'm experimenting with no-clip flying movement in CP2077 to emulate cinematic camera shots, audiovisual narrative and XVAsynth to freeform create FemV's custom spoken dialogue.</video:description><video:content_loc>https://videoer.link/static/streaming-playlists/hls/6985b534-f068-48d1-9f9b-f3ef5eed5334/6cd1effb-bb96-4d88-90c9-a142faeb49bc-master.m3u8</video:content_loc><video:player_loc>https://videoer.link/videos/embed/e2L5hvtdemsJT9k2BEgypE</video:player_loc><video:duration>179</video:duration><video:rating>0</video:rating><video:view_count>1</video:view_count><video:publication_date>2026-01-01T17:55:01.064Z</video:publication_date><video:family_friendly>YES</video:family_friendly><video:uploader info="https://videoer.link/c/jexperiments/videos">Jansens Experiments</video:uploader><video:live>NO</video:live></video:video></url><url><loc>https://videoer.link/w/wyp5Uc4ynZZftcgQ3SzQUY</loc><video:video><video:thumbnail_loc>https://videoer.link/lazy-static/thumbnails/9bee205d-dc53-464b-ba35-31acd25f6c54.jpg</video:thumbnail_loc><video:title>Cyberpunk 2077 Machinima Experiments #3: Improving Synthetic Voice</video:title><video:description>In experiment #2 I'm not satisfied with the way I programmed XVAsynth, in this video I focus on polishing V's synthetic voice. The amount of work needed to tweaking every single syllable, expression, vocalization etc. is overwhelming if I want a somewhat naturally sounding and expressive voice.

Also experimented with adding a second character voice-over, Wakako's voice is way easier to work with due to the inherent raspiness in the voice actors performance.</video:description><video:content_loc>https://videoer.link/static/streaming-playlists/hls/f7782fcf-3cbd-4b2e-8540-96d1dda5fcc8/dc33b2f2-b7a2-458f-8953-171962b43848-master.m3u8</video:content_loc><video:player_loc>https://videoer.link/videos/embed/wyp5Uc4ynZZftcgQ3SzQUY</video:player_loc><video:duration>172</video:duration><video:rating>0</video:rating><video:view_count>1</video:view_count><video:publication_date>2026-01-01T17:51:08.149Z</video:publication_date><video:family_friendly>YES</video:family_friendly><video:uploader info="https://videoer.link/c/jexperiments/videos">Jansens Experiments</video:uploader><video:live>NO</video:live></video:video></url><url><loc>https://videoer.link/w/8LJ36dgHt1h5SNS3geEjiw</loc><video:video><video:thumbnail_loc>https://videoer.link/lazy-static/thumbnails/8946c620-77b9-4f51-b824-e18d2eaa88c6.jpg</video:thumbnail_loc><video:title>Cyberpunk 2077 Machinima Experiments #4: "Welcome To Night City"</video:title><video:description>By using AI (RVC) I trained a voice model to emulate my own voice and used it to regenerate some 20.000+ voiceover audio files - All of Male V's dialogue in both CP2077 and Phantom Liberty. While it was a hack job without the proper amount of training material, it worked well enough for my concept of a "cinematic playthrough".

The end result of my Cyberpunk 2077 Machinima Experiments is a 50 minute "episode", which I'm quite satisfied with considering I developed my personal take on the "Cinematic/Immersive gameplay" format while recording and editing. I estimate a production time of less than a week per episode.

At the time CP2077 was still receiving mod-breaking updates on a regular basis so I put any further experiments or production on hiatus until... 2026? Surely they're done updating that old game by now.</video:description><video:content_loc>https://videoer.link/static/streaming-playlists/hls/3eee9a24-de49-4c81-89c1-57fdd1d20c20/2569aa59-84eb-4391-81f4-549e81b4ed9a-master.m3u8</video:content_loc><video:player_loc>https://videoer.link/videos/embed/8LJ36dgHt1h5SNS3geEjiw</video:player_loc><video:duration>3023</video:duration><video:rating>0</video:rating><video:view_count>4</video:view_count><video:publication_date>2026-01-01T22:18:14.961Z</video:publication_date><video:family_friendly>YES</video:family_friendly><video:uploader info="https://videoer.link/c/jexperiments/videos">Jansens Experiments</video:uploader><video:live>NO</video:live></video:video></url><url><loc>https://videoer.link/c/jexperiments/videos</loc></url><url><loc>https://videoer.link/a/jansen/video-channels</loc></url></urlset>